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A new update has just been released, including MLG Columbus 2016 team and player signature stickers, as well as the traditional Pick'Em Challenge competition.
With MLG Columbus 2016 quickly approaching it was just a matter of time before Valve released the now traditional major stickers, both of teams and players, with 50% of the proceeds going to players and organizations.
As usual, the stickers themselves are used for the Pick'Em Challenge, with which you can pick match winners and top performers in a certain area. What you earn points for can be found in Valve's release.
Apart from the stickers the game received a few not-so-important patches, and chickens will don some festive clothing with Easter coming up.
The full patch notes are following:
[MLG Columbus 2016]– Added MLG Columbus 2016 Team and Player Autograph Stickers, now available for purchase, with 50% of the proceeds from sticker sales going to the players and organizations.– Stickers can be used as game pieces in the Columbus 2016 Fantasy Team Game and Pick’Em Challenge.[HOLIDAY]– Added festive chickens.[MISC]– Updated phong shader to apply envmap albedo tint that matches phong albedo tint and intensity values.– r_drawclipbrushes 3 now shows grenadeclip brushes.– “ignoremsg” console command behavior should now match the UI feedback it gives.[BOTS]– Bots can now fire the revolver.– Fixed a rare animation bug that would cause bot skeletons to become misaligned in some cases if they spawned with AI disabled.[MAPS]Nuke– Improved grenade clips on door frames.– Improved bot navigation.[MLG Columbus 2016]
- Added MLG Columbus 2016 Team and Player Autograph Stickers, now available for purchase, with 50% of the proceeds from sticker sales going to the players and organizations.
- Stickers can be used as game pieces in the Columbus 2016 Fantasy Team Game and Pick’Em Challenge.
[HOLIDAY]
- Added festive chickens.
[MISC]
- Updated phong shader to apply envmap albedo tint that matches phong albedo tint and intensity values.
- r_drawclipbrushes 3 now shows grenadeclip brushes.
- “ignoremsg” console command behavior should now match the UI feedback it gives.
[BOTS]
- Bots can now fire the revolver.
- Fixed a rare animation bug that would cause bot skeletons to become misaligned in some cases if they spawned with AI disabled.
[MAPS]
Nuke
- Improved grenade clips on door frames.
- Improved bot navigation.
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